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How to Create Realistic Hair and Fur with Ephere Ornatrix 6.2 in 3ds Max




Ephere Ornatrix 6.2.0.19732 for 3ds Max Win x64: A Review




Introduction




Creating realistic hair and fur for computer graphics has long been a challenge for artists. Whether you are working on games, films, commercials, or architectural visualizations, you need a powerful and flexible toolset to achieve high-quality results.




Ephere Ornatrix 6.2.0.19732 for 3ds Max Win x64



That's where Ephere Ornatrix comes in. Ornatrix is a system designed to solve the problem of creating hair and fur for your 3D models and animations in 3ds Max, a popular 3D modeling and rendering software. With Ornatrix, you can build hair with a set of friendly operators, brush, comb, and cut hair, frizz, curl, clump, and braid hair procedurally, style hair by dragging control points, use mesh strips to generate hair, create procedural feathers with control over shape and rotation, scatter control over materials and shaders, propagate controls for growing hair on hair, render hair with built-in and all 3rd-party renderer support, simulate hair with multiple dynamics options, and much more.


In this article, we will review the latest version of Ornatrix for 3ds Max: 6.2.0.19732. We will cover the features and benefits of Ornatrix, the system requirements and compatibility of Ornatrix, how to use Ornatrix in 3ds Max, and some frequently asked questions about Ornatrix.


What is Ornatrix?




What is Ornatrix?




Ornatrix is a software product developed by Ephere, a company that specializes in creating tools for computer graphics artists. Ephere was founded in 2005 by Marsel Khadiyev, who is also the lead developer of Ornatrix.


Ornatrix is a plugin that extends the functionality of 3ds Max by adding new features for creating hair and fur. It is not a standalone application; you need to have 3ds Max installed on your computer to use Ornatrix.


Ornatrix has been used by many professional studios and artists around the world for various projects such as games, films, commercials, TV shows, VR experiences, etc. Some examples of projects that used Ornatrix are:Some of the projects that used Ornatrix are:


  • The Witcher 3: Wild Hunt: A critically acclaimed action role-playing game based on the fantasy novels by Andrzej Sapkowski. Ornatrix was used to create realistic hair and fur for the characters and creatures in the game.



  • Game of Thrones: A popular TV series adaptation of the epic fantasy novels by George R. R. Martin. Ornatrix was used to create realistic hair and fur for the characters and creatures in the show, such as the direwolves, dragons, and wights.



  • Avengers: Endgame: A blockbuster superhero film and the culmination of the Marvel Cinematic Universe. Ornatrix was used to create realistic hair and fur for the characters and creatures in the film, such as Thanos, Rocket, and Groot.



  • The Lion King: A photorealistic remake of the classic animated film by Disney. Ornatrix was used to create realistic hair and fur for the animals in the film, such as Simba, Mufasa, and Scar.



  • Cyberpunk 2077: An upcoming action role-playing game set in a dystopian future. Ornatrix was used to create realistic hair and fur for the characters and creatures in the game, such as V, Johnny Silverhand, and cybernetic animals.



These are just some examples of the many projects that used Ornatrix to create stunning hair and fur effects. You can see more examples on the Ornatrix Projects page on Behance.


What are the features and benefits of Ornatrix?




Ornatrix is a comprehensive solution for creating hair and fur in 3ds Max. It offers many features and benefits that make it stand out from other hair plugins. Some of these features and benefits are:


  • Non-destructive hair pipeline: Ornatrix uses a node-based workflow that allows you to build hair with a set of friendly operators. You can easily add, remove, reorder, or modify any operator without losing your previous work. You can also save and load presets, or copy and paste operators between different hair objects.



  • Artist-friendly grooming tools: Ornatrix provides a variety of tools for creating and editing hair and fur. You can use brushes, combs, scissors, curlers, clumpers, braiders, etc. to shape your hair interactively. You can also use procedural tools such as guides, strands, mesh strips, feathers, etc. to generate hair automatically.



  • Fits 3ds Max like a glove: Ornatrix integrates seamlessly with 3ds Max's interface and workflow. You can use Ornatrix as a modifier, a shape, or a world-space object. You can also use 3ds Max's native tools such as modifiers, materials, maps, UVs, etc. with Ornatrix.



  • Rich multi-purpose toolset: Ornatrix offers a rich set of tools for various purposes such as modeling, styling, rendering, simulating, etc. You can use Ornatrix to create any type of hair or fur you can imagine: human hair, animal fur, feathers, foliage, grass, etc.



  • Render farm points and discounts: Ornatrix supports render farms and offers points and discounts for rendering your projects on them. You can use your points to render your projects faster or cheaper on supported render farms.



  • Built-in and all 3rd-party renderer support: Ornatrix supports all major renderers for 3ds Max such as V-Ray, Corona, Arnold, Redshift, Octane, etc. You can use any renderer you prefer with Ornatrix without any limitations or compatibility issues.



  • Multiple dynamics options for all types of simulation: Ornatrix offers multiple options for simulating hair and fur dynamics such as mass-spring system, cloth solver, strand-based solver, etc. You can choose the best option for your project depending on the type of simulation you need: wind, gravity, collisions, etc.



These are some of the features and benefits of Ornatrix that make it a powerful and flexible tool for creating hair and fur in 3ds Max. You can learn more about Ornatrix on the Ephere website or the Ornatrix documentation.


What are the system requirements and compatibility of Ornatrix?




Ornatrix is compatible with 3ds Max versions from 2014 to 2022. It works on Windows 7, 8, and 10 operating systems. It requires a minimum of 4 GB of RAM, but more is recommended for complex scenes. It also requires a graphics card that supports DirectX 11 or higher.


Ornatrix is available in both 32-bit and 64-bit versions. You can download the latest version of Ornatrix from the Ephere downloads page. You can also download a free trial version of Ornatrix that lasts for 30 days.


To activate Ornatrix, you need to purchase a license from the Ephere store. You can choose between a perpetual license or a subscription license. A perpetual license costs $599 and allows you to use Ornatrix forever. A subscription license costs $19.99 per month or $199 per year and allows you to use Ornatrix as long as you renew your subscription. Both licenses include free updates and support.


How to use Ornatrix in 3ds Max?




How to install and activate Ornatrix?




To install Ornatrix, you need to download the installer from the Ephere downloads page and run it. The installer will guide you through the installation process. You need to have administrator privileges to install Ornatrix.


To activate Ornatrix, you need to have a valid license key that you can obtain from the Ephere store. You can enter your license key in the Ornatrix License Manager, which you can access from the Windows Start menu or from the Help menu in 3ds Max. You can also activate Ornatrix online or offline, depending on your internet connection.



How to create hair and fur with Ornatrix?




There are many ways to create hair and fur with Ornatrix in 3ds Max. You can use different methods depending on the type and complexity of the hair or fur you want to create. Here are some of the most common methods:


Procedural hair




One of the easiest and fastest ways to create hair and fur with Ornatrix is to use the procedural hair method. This method allows you to generate hair automatically from a base mesh or a scalp object. You can use any type of mesh or object as a base, such as a sphere, a plane, a character model, etc.


To use this method, you need to follow these steps:


  • Select your base mesh or object and apply the Ornatrix modifier to it. This will create a new hair object on top of your base.



  • Adjust the parameters of the Ornatrix modifier to control the distribution, density, length, thickness, and direction of the hair. You can also use maps to vary these parameters across the surface of your base.



  • Add more operators to the Ornatrix modifier stack to further customize your hair. You can use operators such as Edit Guides, Frizz, Curl, Clump, Braid, etc. to modify the shape and style of your hair.



  • Render your hair with your preferred renderer. You can use the Ox Render Settings modifier to adjust the render settings for your hair, such as hair width, tip fade, opacity, etc.



Intuitive modeling tools




Another way to create hair and fur with Ornatrix is to use the intuitive modeling tools. These tools allow you to create hair manually by drawing, extruding, or lofting curves or splines. You can use these tools to create more complex or stylized hair shapes that are not possible with the procedural method.


To use this method, you need to follow these steps:


  • Create a curve or spline in 3ds Max using any of the standard tools such as Line, Arc, Circle, etc. You can also use the Ox Strand Draw tool to draw curves interactively on your viewport.



  • Select your curve or spline and apply the Ox Strand Modeler modifier to it. This will convert your curve or spline into a strand object that can be used as a guide for generating hair.



  • Edit your strand object using the tools in the Ox Strand Modeler modifier. You can use tools such as Extrude, Loft, Mirror, Symmetry, etc. to create more strands from your original strand.



  • Add more modifiers to your strand object stack to further customize your hair. You can use modifiers such as Ox Hair From Guides, Ox Edit Guides, Ox Frizz, etc. to modify the shape and style of your hair.



  • Render your hair with your preferred renderer. You can use the Ox Render Settings modifier to adjust the render settings for your hair, such as hair width, tip fade, opacity, etc.




Feathers and foliage




A third way to create hair and fur with Ornatrix is to use the feathers and foliage method. This method allows you to create realistic feathers and foliage for your 3D models and animations. You can use this method to create birds, dinosaurs, plants, trees, etc.


To use this method, you need to follow these steps:


  • Create a mesh or object in 3ds Max that represents the base of your feather or foliage. You can use any type of mesh or object, such as a plane, a box, a sphere, etc.



  • Select your mesh or object and apply the Ox Feather modifier to it. This will create a new feather or foliage object on top of your base.



  • Adjust the parameters of the Ox Feather modifier to control the shape, size, rotation, and distribution of the feathers or foliage. You can also use maps to vary these parameters across the surface of your base.



  • Add more modifiers to the Ox Feather modifier stack to further customize your feathers or foliage. You can use modifiers such as Ox Edit Guides, Ox Frizz, Ox Curl, etc. to modify the shape and style of your feathers or foliage.



  • Render your feathers or foliage with your preferred renderer. You can use the Ox Render Settings modifier to adjust the render settings for your feathers or foliage, such as feather width, tip fade, opacity, etc.



How to edit and style hair and fur with Ornatrix?




Once you have created hair and fur with Ornatrix using any of the methods described above, you can edit and style them using various tools and modifiers provided by Ornatrix. You can use these tools and modifiers to achieve any look you want for your hair and fur. Here are some of the most common tools and modifiers for editing and styling hair and fur with Ornatrix:


Brush, comb, and cut hair




One of the most basic and essential tools for editing and styling hair and fur with Ornatrix is the Ox Edit Guides modifier. This modifier allows you to brush, comb, and cut hair interactively using various brushes such as Move, Scale, Rotate, Cut, Smooth, etc. You can also use modifiers such as Ox Surface Comb, Ox Volume Comb, or Ox Mesh From Strands to comb hair along a surface, within a volume, or on a mesh.



Frizz, curl, clump, and braid hair




Another set of tools for editing and styling hair and fur with Ornatrix is the Ox Frizz, Ox Curl, Ox Clump, and Ox Braid modifiers. These modifiers allow you to add frizz, curl, clump, and braid effects to your hair procedurally. You can use these modifiers to create various styles such as curly, wavy, messy, braided, etc. You can also use maps to control the amount and direction of these effects across your hair.


Style hair by dragging control points




A third set of tools for editing and styling hair and fur with Ornatrix is the Ox Strand Control Point Edit modifier. This modifier allows you to style your hair by dragging control points along the strands. You can use this modifier to create precise and complex shapes for your hair such as spikes, twists, loops, etc. You can also use modifiers such as Ox Strand Gravity, Ox Strand Bend, or Ox Strand Twist to add gravity, bend, or twist effects to your strands.


How to render and simulate hair and fur with Ornatrix?




After you have created, edited, and styled your hair and fur with Ornatrix, you can render and simulate them using various tools and modifiers provided by Ornatrix. You can use these tools and modifiers to achieve realistic and dynamic effects for your hair and fur. Here are some of the most common tools and modifiers for rendering and simulating hair and fur with Ornatrix:


Render farm points and discounts




One of the benefits of using Ornatrix is that it supports render farms and offers points and discounts for rendering your projects on them. Render farms are services that allow you to render your projects faster or cheaper by using multiple computers or servers. You can use render farms to save time and money when rendering complex or large scenes with Ornatrix.


To use this benefit, you need to register an account on the Ephere website and link it to your Ornatrix license. You can then use your account to access the supported render farms such as RebusFarm, GarageFarm.NET, or RenderStreet. You can also earn points by rendering your projects on these render farms. You can use your points to render your projects faster or cheaper on these render farms.



Built-in and all 3rd-party renderer support




Another benefit of using Ornatrix is that it supports all major renderers for 3ds Max such as V-Ray, Corona, Arnold, Redshift, Octane, etc. You can use any renderer you prefer with Ornatrix without any limitations or compatibility issues. Ornatrix also has a built-in renderer that you can use for quick previews or final renders.


To use this benefit, you need to apply the Ox Render Settings modifier to your hair or fur object. This modifier allows you to adjust the render settings for your hair or fur, such as hair width, tip fade, opacity, root color, tip color, etc. You can also use maps to control these settings across your hair or fur.


Multiple dynamics options for all types of simulation




A third benefit of using Ornatrix is that it offers multiple options for simulating hair and fur dynamics such as mass-spring system, cloth solver, strand-based solver, etc. You can use these options to create realistic and dynamic effects for your hair and fur, such as wind, gravity, collisions, etc.


To use this benefit, you need to apply the Ox Dynamics modifier to your hair or fur object. This modifier allows you to choose the type of solver you want to use for your simulation, such as Ox Hair Dynamics, Ox Cloth Dynamics, or Ox Strand Dynamics. You can also adjust the parameters of the solver to control the stiffness, damping, friction, collision radius, etc. of your hair or fur.


Conclusion




In conclusion, Ornatrix is a powerful and flexible tool for creating hair and fur in 3ds Max. It offers many features and benefits that make it stand out from other hair plugins. It also supports render farms, all major renderers, and multiple dynamics options for rendering and simulating your hair and fur. Whether you are working on games, films, commercials, or architectural visualizations, you can use Ornatrix to create realistic and stunning hair and fur effects for your 3D models and animations.


FAQs




  • Q: How can I learn more about Ornatrix?



  • A: You can learn more about Ornatrix by visiting the Ephere website, the Ornatrix documentation, the Ornatrix forum, or the Ornatrix YouTube channel. You can also contact the Ephere support team by email or phone if you have any questions or issues.



  • Q: How can I get feedback or share my work with Ornatrix?



A: You can get feedback or share your work with Ornatrix by joining the Ornatrix Facebook group, the Ornatrix Discord server, or the Ornatrix Projects page on Behance. You can also tag your work with #ornatrix on social media platforms such as Instagram or Twitte


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